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Frostfall TD
In Development TypeScript Three.js Vite
A maze-building tower defence game in a snowy valley. Every run is generated from a seed. Build towers to route creeps past the runestones, survive 40 waves and the Pale Sovereign, then carry on into Infinite Mode, or race a bot in Rivals.
Why I built this
A tribute to the frozen-north custom tower defence maps, where the maze you build matters more than the towers in it. Seeded maps mean there is no single solved layout to copy: every run starts with a new valley to read.